1% Copyright 2009 FSCONS, Superflex and the individual authors.
2% This entire book and all its source files is licenced under Creative Commons Attribution-ShareAlike 2.5
4 \qauthor{\LARGE{Mike Linksvayer}}
6\chapter{Free Culture in Relation to Software Freedom}
7\label{c:free_culture_software_freedom}
9Richard Stallman announced the GNU project (GNU's Not Unix) to create a free
10operating system in 1983, making the free software movement at least 25 years
11old\footnote{See \url{http://ur1.ca/f6pj} for my perspective on the 25th
12anniversary of GNU.}. In a number of ways, free culture is harder to pin down
13than free software. No single event marks the obvious beginning of the free
14culture movement. Candidates might include the launches of the f\hbox{}irst Open
15Content licences (1998\footnote{See ``10 Years of Open Content'' at
16\url{http://ur1.ca/f6pm} by David Wiley, creator of the f\hbox{}irst open
17content licence.}), Wikipedia (2001), and Creative Commons (2002). One reason
18may be that there is no free culture equivalent of a free operating system - an
19objective that is clearly necessary, and for at least some people,
20suf\hbox{}f\hbox{}icient to fully achieve software freedom.
22This chapter compares and contrasts software and culture and the free software
23and free culture movements. The ideas herein formed, with my observations as a
24free software advocate working at Creative Commons for f\hbox{}ive years, then
25took the form of f\hbox{}ive presentations on the topic during 2008\footnote{See
26\url{http://ur1.ca/f6pp}, \url{http://ur1.ca/f6pr}, \url{http://ur1.ca/f6ps},
27\url{http://ur1.ca/f6pv} and \url{http://ur1.ca/f6pw}.}. I gave the second to
28last of those presentations at FSCONS (not coincidentally, a conference
29dedicated to free software \textit{and} free culture), the book version of which
30this chapter is being written for.
32I start by examining dif\hbox{}ferences between software and culture \textit{as
33they relate to the need for and ability to collaborate across individual and
34organizational boundaries}, then move on to the implications of those
35dif\hbox{}ferences for free software and free culture. Next I look at the
36history of each movement and indicators of what each has achieved - mostly by
37loosely analogizing free culture indicators to free software, the latter taken
38as a given. F\hbox{}inally, I attempt to draw some lessons, again mostly for
39free culture, and point out some useful ways for the free software and free
40culture movements to collaborate.
42In this chapter I take ``cultural works'' to mean ``non-software works of a type
43often restricted by copyright''. Admittedly this is not perfect - software is
44culture (as is everything of human construction in some sense), some
45recognizably ``cultural'' works include software, and many non-software works
46are not usually thought of as ``cultural''.
48While plenty may be said about the relative properties of cultural and software
49works usually recognized as such without creating precise def\hbox{}initions for
50each set, it is worth noting that Stallman, at least since 2000, has delineated
51three categories of works - functional (software, recipes, dictionaries,
52textbooks), representative (essays, memoirs, scientif\hbox{}ic papers), and
53aesthetic (music, novels, f\hbox{}ilms)\footnote{See \url{http://ur1.ca/f6px}
54(speech transcription, 2000) and \url{http://ur1.ca/f6py} (interview, 2002).}.
55Although Stallman’s evaluation of the freedoms required for representative works
56has had some unfortunate ef\hbox{}fects\footnote{Verbatim-only permissions for
57GNU essays on which I comment in another GNU 25th anniversary post at
58\url{http://ur1.ca/f6q0} leading directly to an over-complicated Free
59Documentation Licence with non-free options, discussed brief\hbox{}ly on The
60Software Freedom Law Show: Episode 0x16 concerning documentation licensing; see
61\url{http://ur1.ca/f6q1}.}, these categories are very insightful and have some
62correspondence with my claims below that some cultural works more than others
63share similarities with software.
66\section{Obvious Software, Ubiquitous Culture}
67\label{s:free_culture_software_freedom:obvious_software}
71\label{ss:free_culture_software_freedom:obvious_software:reuse}
73The case for reusing software code is obvious, compelling, and pragmatic. If one
74can use or improve existing code, it often makes sense to do so rather than
75writing new code from scratch. For example, if one needed a HTML renderer, it
76would be very dif\hbox{}f\hbox{}icult to justify starting over rather than using
77Gecko or WebKit, the renderers used most notably by the F\hbox{}irefox and
78Safari web browsers respectively, and also many other projects. On the other
79hand, the case for reusing software code is very narrow. If one is writing a
80device driver, code from an HTML renderer is useless, as is nearly all other
83Any particular cultural reuse does not seem necessary. If one needs music for a
84f\hbox{}ilm soundtrack, any number of existing pieces might work, and one would
85hardly question a decision to create a new piece just for the f\hbox{}ilm in
86question. However, no particular cultural reuse is absurd, excepting when
87absurdity is a cultural feature. Cat photos and heavy metal music can make a
88music video. I challenge you to think of \textit{any} combination of artefacts
89that some artist could not incorporate together in a new work.
91Software is usually fairly clearly used in some part of a ``stack'' and an
92entire stack forms a self-contained nearly universally multi-purpose whole -
93usually an operating system with applications. Cultural works can of course be
94layered, but don't sort naturally into a ``stack'' - a f\hbox{}ilm may need a
95soundtrack in roughly the same way a song needs a video, while a video player
96needs an audio codec, but not \textit{vice versa}. There is no cultural
97equivalent of a shippable operating system.
100\subsection{Maintenance}
101\label{ss:free_culture_software_freedom:obvious_software:maintenance}
103Maintenance of software is almost necessary. Unmaintained software eventually is
104surpassed in features, becomes incompatible with new formats, has security holes
105discovered, is not included in current distributions, is only runnable on
106emulators, and if it is still useful, may be rewritten by a new generation of
107programmers who can't understand or even can't f\hbox{}ind the code.
108Non-maintained software is dead, or at least moribund.
110A ``maintained'' cultural work is pretty special. Most are consumed verbatim,
111unchanged from the artefact originally published, \textit{modulo} technical
112medium shifts. This may be a primarily 20th century phenomenon - beginning
113earlier for text, which could be mechanically reproduced on an industrial scale
114earlier. Arguably culture before mass reproduction required maintenance of a
115sort to survive just as much as software does - manual copying since the dawn of
116writing and repeated performance before that. It is possible to imagine a future
117in which a lack of truly mass media and tremendously powerful and accessible
118modif\hbox{}ication tools mean that in order to survive, a cultural work must be
119continually modif\hbox{}ied to remain relevant. However, it is clear that at
120least now and in the recent past, an old verbatim cultural work is at least
121potentially useful, while old verbatim software work seldom is useful.
124\subsection{Modifiable Form and Construction}
125\label{ss:free_culture_software_freedom:obvious_software:modifiable_form}
127Software's modif\hbox{}iable form is roughly all or nothing - you have the
128source code or not. Some reverse engineering and decompilation is possible, but
129clearly source code is hugely more useful than binaries for modifying -
130including maintaining - software.
132The modif\hbox{}iable forms of cultural works are varied and degradable. For
133example, text with mark-up is more useful than a PDF, which is more useful than
134a bitmap scan. Audio multi-tracks are better than a lossless mixdown, which is
135better than a high bitrate mixdown, which is better than a low bitrate mixdown,
136which is better than a cassette recording of an AM radio broadcast during a
137storm. At the extremes, the most preferred form is much better than the most
138degraded, but the degradation is fairly steady and all forms have potential for
141The closest to such steady degradation for software source code might be that
142commented code is better than uncommented code, which is better than obfuscated
143code, which is better than binaries, which are better than obfuscated binaries -
144but most of these forms are fairly unnatural - while it is hard to avoid
145encountering most of the continuum of modif\hbox{}iable form degradation for
146cultural works - except that the most preferred form is often unavailable.
148Relatedly, there's a gulf in the construction of software and cultural works.
149Creating software is identical to creating its modif\hbox{}iable form. Creating
150cultural works often involves iteratively leaving materials on the cutting room
151f\hbox{}loor or the digital equivalent.
153It makes intuitive sense that that which does not degrade gracefully requires
154maintenance and that which does not degrade gracefully does not require
155maintenance, though it is unclear there is any causality in either direction.
158\subsection{Distributed Collaboration}
159\label{ss:free_culture_software_freedom:obvious_software:distributed_collaboration}
161The compelling case to reuse specif\hbox{}ic software and the need to maintain
162software means that individuals and organizations with similar needs are likely
163to benef\hbox{}it from using the same software - and for some of them to work
164together (closely or loosely) to maintain and improve the software.
166Given lack of a compelling case for reusing specif\hbox{}ic cultural works and
167the lack of need to maintain cultural works means the need to collaborate across
168entity boundaries around \textit{a specif\hbox{}ic work} is much lower - though
169there remains a strong desire to collaborate across entities around any number
170of cultural works, and once a project that cannot be completed by a single
171entity is under way or a work gains cultural signif\hbox{}icance, there can be a
172very strong need or desire for distributed collaboration around that
173specif\hbox{}ic project or work.
177\label{ss:free_culture_software_freedom:obvious_software:wikis}
179Note that typical Wikis are somewhat like software in many of these respects.
180They require maintenance so as not to become stale and overrun with spam. Reuse
181may be more pragmatic and modif\hbox{}iable form more singular than most
182cultural works. Wikipedia is much more like a self-contained nearly universally
183multi-purpose whole than most cultural works.
187\label{s:free_culture_software_freedom:freedom}
189What do these dif\hbox{}ferences in reuse, maintenance, and modif\hbox{}iable
190form mean for free software and free culture, in particular the latter relative
191to the former? Much has been written about software freedom, and there is wide
192agreement about what it entails. Distillations such as the Debian Free Software
193Guidelines\footnote{\url{http://ur1.ca/f6q2}}, the Open Source
194Def\hbox{}inition\footnote{\url{http://ur1.ca/f6q4}}, and the Free Software
195Def\hbox{}inition\footnote{\url{http://ur1.ca/f6q5}} almost completely agree
196with each other about which software is free (or open) and which is
197not\footnote{See \url{http://ur1.ca/f6q6} for a rare exception.}.
199Why software freedom? The Free Software Def\hbox{}inition's four freedoms state
200(somewhat redundantly) things we want to be able to do with software - use, read
201and adapt, share, and improve and share improvements. More abstractly, free
202software grants users some autonomy (and the ability to get more), promotes a
203sharing ethic, facilitates collaboration, unlocks value, reduces transaction
204costs, makes distributed maintenance tenable, and arguably is congruent with and
205facilitation of broader social goals such as access, participation, democracy,
206innovation, security, and freedom\footnote{F\hbox{}ind a broad discussion of how
207free software and similar phenomena further these liberal goals in The Wealth of
208Networks by Yochai Benkler, available from \url{http://ur1.ca/f6q7}. I
209highlighted the positive impact of free software and free culture on freedom and
210security in particular in another FSCONS 2008 presentation, see
211\url{http://ur1.ca/f6q8}.}.
214\subsection{Software Services and Fee Software and Free Culture}
215\label{ss:free_culture_software_freedom:freedom:software_services}
217Software services delivered over a network have reignited the debate over what
218constitutes necessary software freedom. No doubt the rise of software services
219has aided and been helped by free software - the applications themselves are
220often not free software, but are usually built of and on top of many layers of
221free software, while the move of the most important applications to the web
222means that free software users only really need a web browser to be on a par
223with non-free users (there are important caveats, in particular the dominance of
224patent-encumbered media codecs, but the web is fairly clearly an equalizer).
225However, some see software services as a gigantic threat to software freedom.
226Not only is the source to most popular applications unavailable and not freely
227licensed, operations of software services are completely opaque, they have your
228data, and could shut down or deny you access at any time!
230Among the vanguard that sees a problem in software services and an answer in
231more software freedom, there is broad agreement in outline, e.g., the Franklin
232Street Statement\footnote{\url{http://ur1.ca/f6qa}; see \url{http://ur1.ca/f6qe}
233for my perspective.} and Open Software Services
234Def\hbox{}inition\footnote{\url{http://ur1.ca/f6qi}} probably would agree most
235of the time on which services are free, but many details and a huge amount of
236practise remains to be worked out\footnote{See \url{http://ur1.ca/f6qj} for
237ongoing discussion of ``free network services.''}.
239The Franklin Street Statement and Open Software Services Def\hbox{}inition each
240recognize the need for content freedom. Private content makes things
241interesting, but both broadly agree on what constitutes free cultural works.
242Indeed, both build on def\hbox{}initions of freedom (or openness) for
243non-software works that plainly map software freedom to cultural works, the
244Def\hbox{}inition of Free Cultural Works\footnote{\url{http://ur1.ca/f6qm}} and
245the Open Knowledge Def\hbox{}inition\footnote{\url{http://ur1.ca/f6qo}}
249\subsection{Definitions of Freedom for Culture}
250\label{ss:free_culture_software_freedom:freedom:def_freedom_culture}
252These def\hbox{}initions have gained considerable traction - the former is used
253as Wikipedia's def\hbox{}inition of acceptable content licensing and is
254recognized (reciprocally) with an ``Approved for Free Cultural Works'' seal on
255qualifying Creative Commons instruments (public domain, Attribution,
256Attribution-ShareAlike)\footnote{\url{http://ur1.ca/f6qp}}. In debates about
257free culture licensing, it is regularly assumed and asserted that licences that
258do not meet the translated standards of free software are non-free.
260However, there is some explicit disagreement about whether freedom can be
261def\hbox{}ined singularly across all cultural works or that non-software
262communities have not arrived at their own def\hbox{}initions (Lawrence
263Lessig\footnote{Discussed at \url{http://ur1.ca/f6qq}; also see Lessig
264presentation at 23C3 available at \url{http://ur1.ca/f6qr} starting at 41
265minutes.}) or that many cultural works require less freedom
266(Stallman\footnote{Ibid. 4.}), to say nothing of graduated and multiple
267def\hbox{}initions in related movements such as those for Open
268Access\footnote{See \url{http://ur1.ca/f6qu} for an overview that unfortunately
269uses ``libre'' to indicate that at least some permission barriers have been
270removed, a much looser indicator than the standard of Free, Libre, and Open
271Source Software, which requires that all permission barriers be removed, with
272exceptions only for notice, attribution, and copyleft.} and Open Educational
273Resources\footnote{See \url{http://ur1.ca/f6qv} for one conversation
274demonstrating lack of consensus on freedoms required for Open Educational
275Resources.}. More importantly, approximately two thirds of cultural works
276released under public copyright licences use such licences that do not qualify
277as free as in (software) freedom - those including prohibitions of derivative
278works and commercial use\footnote{\url{http://ur1.ca/f6re}}.
280Does culture need freedom? As in free software? I take this as a given until
281proven otherwise, but the case for has not been adequately captured. The
282Def\hbox{}inition of Free Cultural Works says ``The easier it is to re-use and
283derive works, the richer our cultures become. \ldots These freedoms should be
284available to anyone, anywhere, any time. They should not be restricted by the
285context in which the work is used. Creativity is the act of using an existing
286resource in a way that had not been envisioned before.''\footnote{Ibid. 14.} So
287free as in software freedom culture is asserted to result in richer cultures.
289The Def\hbox{}inition of Free Cultural Works maps the Free Software
290Def\hbox{}inition's four freedoms for works of authorship to (1) the freedom to
291use the work and enjoy the benef\hbox{}its of using it, (2) the freedom to study
292the work and to apply knowledge acquired from it, (3) the freedom to make and
293redistribute copies, in whole or in part, of the information or expression, and
294(4) the freedom to make changes and improvements, and to distribute derivative
295works\footnote{Ibid. 14.}.
297It is easy to argue that free culture of\hbox{}fers many of the benef\hbox{}its
298free software does, as enumerated above: grants users some autonomy (and the
299ability to get more), promotes a sharing ethic, facilitates collaboration,
300unlocks value, reduces transaction costs, makes distributed maintenance tenable,
301and arguably is congruent with and facilitating of broader social goals such as
302access, participation, democracy, innovation, security, and freedom. And could
303lead to richer cultures.
306\subsection{Why Semi-Free Culture?}
307\label{ss:free_culture_software_freedom:freedom:semi-free}
309So why the semi-freedom (relative to free as in software freedom) granted by
310cultural licences that include terms prohibiting derivative works or commercial
311use? Are such terms helpful or harmful to the free culture movement? I don't
312know of any empirical work on why people use semi-free licences, but anecdotally
313reasons include not wanting others to change the meaning of a work (derivatives
314prohibition) and having a business model that depends on restricting commercial
315uses or having feelings that are sensitive to anyone prof\hbox{}iting without
316you being part of the deal (commercial use prohibition).
318Prohibition of derivative works seems particularly misguided and
319non-benef\hbox{}icial. Misguided because free licences do have limited
320mechanisms to restrict disagreeable uses - the licensee distributing a
321derivative work must describe changes made and must not imply endorsement of the
322licensor, while the licensor can mandate that credit be removed so they are not
323associated with the derivative and (unfortunately) retains ``moral rights''
324against derogatory uses (these vary in strength around the world). Furthermore,
325given the diminution of fair use, fair dealing, and other copyright exceptions
326(which tend to be weakest where moral rights are strongest), lack of explicit
327permission to create derivative works is a free speech issue.
329Most of the problems with prohibition of commercial use from a free culture
330perspective are comparatively well
331documented\footnote{\url{http://ur1.ca/f6qy}}.
333While the problems of semi-free licences should not be underestimated, there are
334some reasons for their existence, some reasons to think they are less
335problematic for culture than they are for software (where they have been roundly
336rejected) and some possibility that their impact is net positive.
338Battles over f\hbox{}ile sharing are one reason. These may have reached their
339peak relevance around the time Creative Commons launched in December, 2002
340(since then the web has become the increasingly dominant platform for sharing -
341and for media, period). People were (and are) getting sued simply for making
342verbatim works available via f\hbox{}ile sharing at no charge and many
343innovative P2P startups were shut down. Many in the copyright industries hoped
344that DRM, a threat to computer users, civil liberties, and free software
345specif\hbox{}ically, would render f\hbox{}ile sharing useless. In this
346environment, merely allowing legal sharing of verbatim works would be a
347signif\hbox{}icant statement against shutting down innovation and mandating DRM.
349Because reuse of cultural works is non-pragmatic relative to reuse of software
350code, it is possible that a derivatives prohibition on some cultural works is
351less impactful than such a restriction would be on software. Lower requirements
352for maintenance also mean that the importance of allowing derivative works is
355Restrictions on f\hbox{}ield of use (namely, commercial use) may also be less
356harmful for culture than they would be for software. Lack of interoperability is
357one of the problems created by non-commercial licensing. However, if prohibiting
358derivative works is less impactful in culture, so too are interoperability
359problems, which are triggered by the inability to use derivatives created from
360works under incompatible licences.
362When distributed maintenance is important, non-commercial licensing is unusable
363for business - a commercial anti-commons is created - no commercial use can be
364made as there are too many parties with copyright claims who have not cleared
365commercial use. This is perhaps one explanation of why free software $\cong$
366open source - although the latter is seen by some as business-friendly, to the
367detriment of freedom, businesses require full freedom, at least for software.
369Maybe some artists want a commercial anti-commons: nobody can be ``exploited''
370because commercial use is essentially impossible. If most of culture were
371encumbered by impossible to clear prohibitions against commercial use, the
372commercial sector disliked by Adbusters types would be disadvantaged. However, I
373suspect very few licensors of\hbox{}fering works under a non-commercial licence
374have thought so far ahead. Among those who have thought ahead, even those with
375far left sympathies, seem to appreciate forcing commercial interests to
376contribute to free culture \textit{via} copyleft rather than barring their
379Many licensors do want to exploit commerce under fairly traditional models.
380There is a case to be made that copyleft (e.g., ShareAlike) licences have an
381under-appreciated and under-explored role in business models, but it certainly
382requires less imagination to see how traditional models map onto only permitting
383non-commercial use - the pre-cleared uses are promotional, while the copyright
384holder authorizes sales of copies and commercial licensing in the usual manner.
385While businesses based on selling copies of digital goods are cratering,
386commercial licensing of digital goods (e.g., for use in advertisements) is a
387huge business. I do not know what fraction of this business results in creating
388derivatives of the works licensed, but it is at least possible that a
389signif\hbox{}icant fraction does not, and hence ShareAlike may be a poor
390business model substitute for commercial use prohibition.
392By contrast, free commercial use is less impactful on the bulk of the software
393industry, which is mostly about maintenance and custom development. While impact
394on existing business models is not directly part of the calculus of how much
395freedom is necessary, high impact on existing business models may drastically
396limit willingness to use fully free licences. So while for software, semi-free
397licences may compete with free licences (fortunately the latter won), for
398culture semi-free licences may largely be used by licensors who would not have
399of\hbox{}fered a public licence if only fully free licences were available,
400meaning that semi-free licences produce a net gain. It is entirely possible that
401many licensors of\hbox{}fering works under semi-free licences would have used
402free licences if no prominent semi-free licences were available, producing a net
403loss or ambiguous result from semi-free licensing. I hope social scientists
404f\hbox{}ind a means of testing these conjectures with f\hbox{}ield data and lab
407Although the direct impact of prominent licence choices on the freedoms
408af\hbox{}forded to cultural works is important, so is the indirect impact on
409norms and movements. One complaint about semi-free licences is that they weaken
410the consensus meaning of free culture - licensors can feel like they're
411participating without of\hbox{}fering full freedom.
413There is another, older consensus around ``non-commercial'' that doesn't have
414much if anything directly to do with licences, that we could return to - that
415non-commercial use should not be restricted by copyright, as the default. We are
416a very long way from reaching such a consensus, but it would be a huge
417improvement over the current consensus, that nearly all uses are restricted by
418copyright. ``Huge'' is an understatement.
420It is at least possible to imagine widespread adoption of public licences with a
421non-commercial term as being an important component of a shift back to the
422second kind of non-commercial consensus. If non-commercial public licences were
423to have a positive role to play in this story, it seems two things would have to
424be true: (1) many more people use non-commercial public licences than would
425otherwise use public licences if only fully free public licences were available;
426and (2) use of non-commercial public licences sets a norm for the minimum
427freedom a responsible party would of\hbox{}fer rather than all the freedom
428people need. In other words, the expectation should be that if you don't at
429least promise to not censor non-commercial uses, you're an evil jerk, but if you
430only promise to not censor non-commercial uses, you're merely not an evil jerk.
432As someone who strongly prefers fully free licences, I even more strongly prefer
433to see ef\hbox{}fort put into building and promoting free cultural works rather
434than bashing semi-free licences, for roughly three reasons: (1) use of semi-free
435licences could have a positive impact, to the extent they don't crowd out free
436licences (see above); (2) building is so much more interesting and fun than
437advocacy, especially negative advocacy - in the history of free software, the
438people who are remembered are those who built free software, not those who
439sniped at shareware authors (roughly equivalent to semi-free licensors); and (3)
440pure rationalization - as of this writing, I work for an organization that
441of\hbox{}fers both free and semi-free public copyright licences.
443It is unsurprising Stallman only supports cultural freedom necessary for free
444software, rather than that which is necessary for building equivalently free
445culture - software freedom is his overriding mission. Although he has not made
446such a claim, and has a coherent explanation for why works of opinion and
447entertainment do not require full freedom\footnote{Ibid. 4.}, there is a case to
448be made that semi-free cultural licences do everything necessary to facilitate
449free software, e.g., allowing format shifting (to non-patent encumbered formats)
450and presenting a counter-argument to mandating DRM.
452It should be noted that for some communities free as in free software is not
453free enough, for example the Science Commons Protocol for Implementing Open
454Access Data\footnote{\url{http://ur1.ca/f6r0}} claims that only the public
455domain (or its approximation through waiving all rights that are possible to
456waive) is free enough for scientif\hbox{}ic data.
459\subsection{Copyleft Scope}
460\label{ss:free_culture_software_freedom:freedom:copyleft}
462Copyleft scope or ``strength'' is another theme that cuts across free software
463and free culture, possibly dif\hbox{}ferently. In software, copyleft strength
464ranges from zero (permissive licences) to limited (LGPL) to what most expect
465(GPL) to including triggering by of\hbox{}fering an interface over a network
466(AGPL). It is possible to imagine taking copyleft strength to an absurd limit -
467a licence that only permits licensed code to run in a universe in which all
468software in that universe is under the same licence.
470For culture, copyleft strength depends on what constitutes an adaptation that
471triggers copyleft (ShareAlike). For example, version 2.0 of the Creative Commons
472licences explicitly declared that syncing video to audio creates a derivative
473work\footnote{See \url{http://ur1.ca/f6r1} for a post announcing and explaining
474changes in version 2.0 of the Creative Commons licences.}, and thus triggers
475copyleft. There is debate concerning whether ``semantically linked'' images with
476text triggers copyleft\footnote{See part of the debate at
477\url{http://ur1.ca/f6r3}}.
479If the goal is to expand free universe, optimal copyleft is where the
480opportunity cost of under-use due to copyleft equals the benef\hbox{}it of
481additional works released under free terms due to copyleft at the margin. Again,
482there is an opportunity for social scientists to address this question, possibly
483with f\hbox{}ield data, certainly with lab experiments.
486\section{Relative Progress of Free Software and Free Culture}
487\label{s:free_culture_software_freedom:relative_progress}
489Given dif\hbox{}ferences between software and culture, one may expect free
490software and free culture to progress dif\hbox{}ferently. One quick and dirty
491means to gauge their relative development is to list the years of milestones in
492each f\hbox{}ield, as I have done in the table below. These are certainly not
493the best milestones for comparison - particular licences are over-emphasized -
494the reader is urged to render this analysis obsolete by publishing better
497If crude analogies can be made between free software and free culture project
498timelines, what do they indicate?
500Perhaps the earliest massive community software project is Debian, started in
5011993. Wikipedia began 8 years later, in 2001. Wikipedia's success came faster,
502more visibly, and within the context of its f\hbox{}ield, far greater. Wikipedia
503exploded the encyclopaedia category - comparison to previous encyclopaedias is
504fairly ridiculous as Wikipedia is orders of magnitude bigger and excels for many
505uses completely out of scope for an encyclopaedia, perhaps most obviously as a
506database and current events tracker.
508Debian is a very successful GNU/Linux distribution and an even more interesting
509community, but has not remotely exploded the GNU/Linux distribution category,
510let alone the computer operating system category. Nor has Ubuntu (2004), a
511commercially supported distribution based on Debian, that has greatly increased
512the market share of Debian-based distributions. In contrast, there has been some
513commercial activity around Wikipedia content, it is uninteresting and
514unimpactful relative to the main project. Wikia, a commercial wiki hosting
515venture using the same MediaWiki software as Wikipedia, but not a substantial
516amount of Wikipedia content, could be very roughly analogized to Ubuntu. Wikia
517is successful, but not relative to Wikipedia.
521\label{t:free_culture_software_freedom:relative_progress:milestones}
522\begin{tabular}{|p{7cm}|p{7cm}|}
525\begin{center}\textbf{Free Software}\end{center} & \begin{center}\textbf{Free Culture}\end{center}\\
5281983: Launch of GNU Project & 1998: Open Content Licence\\
5291989: GPLv1, Cygnus Solutions & 1999: Open Publication Licence\\
5301991: Linux kernel, GPLv2 & 2000: GFDL, Free Art Licence\\
5311993: Debian & 2001: EFF Open Audio Licence, launch of Wikipedia\\
5321996: Apache & Other early 2000s open content licences (some of them Free):
533Design Science Licence, Ethymonics Free Music Public Licence, Open Music
534Green/Yellow/Red/Rainbow Licences, Open Source Music Licence, No Type Licence,
535Public Library of Science Open Access Licence, Electrohippie Collective's
536Ethical Open Documentation Licence.\\
5371998: Mozilla, ``open source'' term coined, IBM embraces Linux, other open source
538software & 2002: OpenCourseWare, Creative Commons version 1.0 licences\\
5391999: Cygnus acquired by Red Hat & 2003: PLoS Biology, Magnatune\\
5402000: .com bubble peaks and pops, includes open source bubble & 2004: CC version 2.0 licences\\
5412002: OpenOf\hbox{}f\hbox{}ice.org 1.0 & 2005: CC version 2.5 licences\\
5422004: F\hbox{}irefox 1.0, Ubuntu & 2007: CC version 3.0 licences\\
5432007: [A]GPLv3 & 2009: Wikipedia migrates to CC BY-SA\\
544????: World Domination & ????: Free Culture\\
548\caption{Selected free software and free culture milestones.}
551Many of the licences from this period are described at \cite{culture-licenses}.
554The canonical free software business is Cygnus Solutions (best known for work on
555the GNU Compiler Collection, perhaps the most ``core'' software in the free
556stack), started in 1989 and acquired by Red Hat in 1999. There is no canonical
557free culture business, but Magnatune (a record label) has often been held up as
558a leading example, started 14 years after Cygnus. Cygnus was acquired by Red Hat
559in 1999, while Magnatune's long term impact is unknown. Unlike Cygnus, Magnatune
560uses a semi-free licence (CC BY-NC-SA), so for some it may not even qualify as a
561free culture business.
563Wikitravel (collaboratively edited travel guides) is another early free culture
564business - both a business success, having been acquired by Internet
565Brands\footnote{See notice of the acquisition at \url{http://ur1.ca/f6r4} as
566well as my comments at \url{http://ur1.ca/f6r5}. I also highly recommend
567Wikitravel founder Evan Prodromou's advice for businesses involving community
568wikis or other tools with ``WikiNature'' - see \url{http://ur1.ca/f6r6} and my
569commentary at \url{http://ur1.ca/f6r8}.}, and using a fully free licence (CC
572Like Magnatune and unlike Cygnus, Wikitravel could not be said to be near the
573``core'' of the free stack - probably because there is no such thing for
574culture, excepting fundamentals such as human language and music notation that
575fortunately reside in the public domain.
577Another point of comparison is investment and resistance from major
578corporations. In 1998 IBM's beginning of major investments in free software was
579a business adoption landmark. No analogous major investments have been made in
580free culture. Most large computer companies have now made large investments in
581free/open source software. In 1998 Microsoft was a bitter opponent of free
582software - many would say they still are\footnote{See for example
583\url{http://ur1.ca/f6r9}.}. In 2009
584Microsoft's public messages and its activities, including release of some
585software under free licences, is considerably more nuanced than a decade ago. In
5862009, big media still largely has its head buried in the sand - and continues to
587randomly kick and punch its customers from this position. Could Microsoft's
588\textit{animus} towards openness a decade ago, be loosely analogous to big
589media's Neanderthalism today?
592\subsection{Licence Deproliferation}
593\label{s:free_culture_software_freedom:relative_progress:licence_deproliferation}
595One dif\hbox{}ference in the development of free software and free culture not
596fully revealed by the table above (because it only mentions versions of the GPL
597for software licences) is that free culture has not experienced licence
598proliferation as free software has - and has even experienced licence
599deproliferation. In 2003 the author of the Open Content and Open Publication
600licences recommended using a Creative Commons licence instead\footnote{David
601Wiley discusses the history of the Open Content License and Open Publication
602Licence at \url{http://ur1.ca/f6rb}.} and PLoS adopted the Creative Commons
603Attribution licence. In 2004 the EFF's Open Audio Licence 2.0 declared that its
604next version is CC Attribution-ShareAlike 2.0\footnote{See the Open Audio
605License v2 at \url{http://ur1.ca/f6rd}.}. There have been no signif\hbox{}icant
606new free culture licences since 2002. In June, 2009 Wikipedia and other
607Wikimedia Foundation projects migrated from the FDL to CC Attribution-ShareAlike
6083.0 as their main content licence\footnote{For my take on this migration see
609\url{http://ur1.ca/f6rf} and \url{http://ur1.ca/f6rg}.}.
611Presumably this dif\hbox{}ference is largely due to both free culture having had
612the benef\hbox{}it of over a decade of free software learning - including
613learning through making many new licences - and that a fairly well-resourced
614organization, Creative Commons, was able to establish its central role as a
615creator of free (and semi-free) culture licences relatively early in the history
616of free culture licences. It should be noted that Creative Commons was able to
617be relatively well-resourced early due to the pre-existing success of free
618software - both because such success made Creative Commons' plan credible and
619directly via donations from a fortune made in free software\footnote{Early
620Creative Commons funding came from a foundation started by Bob Young, the
621founder of Red Hat. See pp. 102-103 of Viral Spiral by David Bollier, available
622at \url{http://ur1.ca/f6ri}.}.
624However, some of the dif\hbox{}ference in proliferation may be due to the narrow
625case for reuse of specif\hbox{}ic software and broad case for reuse of
626specif\hbox{}ic culture. Licence proliferation may actually be less harmful to
627software than culture, since most combinations of software in a way that would
628create a derivative work are absurd, while no such combinations of culture are -
629so most of the time it doesn't matter that any given pair of software packages
630have incompatible free licences. Still, licence incompatibility does especially
631hurt free software when it does happen to be material, and proliferation guarded
632against and compatibility strived for.
635\section{How Free Can We Be?}
636\label{s:free_culture_software_freedom:how_free}
638Generally culture is much more varied than software, and the success of free
639culture projects relative to free software projects may ref\hbox{}lect this. It
640seems that free culture is at least a decade behind free software, with at least
641one major exception - Wikipedia. Notably, Wikipedia to a much greater extent
642than most cultural works has requirements for mass collaboration and maintenance
643similar to those of software. Even more notably, Wikipedia has completely
644transformed a sector in a way that free software has not.
646One, perhaps the, key question for free culture advocates is how more cultural
647production can gain WikiNature\footnote{\url{http://ur1.ca/f6rj}} - made through
648wiki-like processes of community creation, or more broadly, peer
649production\footnote{See \url{http://ur1.ca/f6rk} for one discussion of relevant
650terminology.}. To the extent this can be done, free culture may ``win'' faster
651than free software - for consuming free culture does not require installing
652software with dependencies, in many cases replacing an entire operating system,
653and contributing often does not require as specialized skills as contributing to
654free software often does.
656A question for those interested specif\hbox{}ically in free software and free
657culture licences is what is the impact of dif\hbox{}ferent licensing approaches
658- in particular semi-free licences, copyleft scope, and incompatibility and
659proliferation. I don't think we have much theory or evidence on these impacts,
660rather we hold to some ``just so'' stories and have religious debates based on
661such stories. If we believe the use of dif\hbox{}ferent licences have
662signif\hbox{}icantly dif\hbox{}ferent impacts and we want free software and free
663culture to succeed, we should really want rigorous analysis of those impacts!
665One f\hbox{}inal point of comparison between free software and free culture -
666how free can an individual be? Now it is just possible to run only free software
667on an individual computer, down to the BIOS if one selects their computer very
668carefully. However, visit almost any web site and one is running non-free
669software, to say nothing of more ambient uses - consumer electronics, vehicles,
670electronic transactions, and much more. Similarly one could only have free
671cultural works on a computer\footnote{I don't know anyone who does this
672consciously, which perhaps indicates the hard-core free software movement also
673leads the hard-core free culture movement - there are many people who try very
674hard to only run free software on their computers. For the record on my computer
675I run Ubuntu, which is close to but not 100\% free and my cultural consumption
676consists of a higher proportion of free cultural works than does anyone's I
677know, though nowhere near 100\% - e.g., see \url{http://ur1.ca/f6rl} or
678\url{http://ur1.ca/f6rm} for data on my music consumption.} (not counting
679private data), though visiting almost any web site will result in experiencing
680non-free cultural works, which are also ambient to an even greater extent than
681is non-free software. My point is not to encourage living in a cave, but to
682elucidate further points of comparison between free software and free culture.
684One f\hbox{}inal question of broad interest to people interested in free
685software or free culture - how can these movements help each other? What are the
686shared battles and dependencies?\footnote{For example, see
687\url{http://ur1.ca/f6rn}.} Knowledge sharing and dissemination is an obvious
688starting point. To the extent processes or conceptions of freedom are similar,
689learnings and credibility gained from successes (and learnings from failures)
692We should set high goals for free software and free culture. Freedom, yes. We
693should also constantly look for ways freedom can enable ``blowing up'' a
694category, as Wikipedia has done for encyclopaedias. The benef\hbox{}it to
695humanity from more freedom should not just be more freedom (or, per an
696uncharitable rendering of the open source story, only fewer bugs), it should
697include radically cool, disruptive, and participatory tools, projects, and
698works. \textit{King Kong}, sometimes shorthand for expensive Hollywood
699productions that free culture can supposedly never compete with - this is far